31 def.
type = body.GetType();
32 def.location = body.GetLocation();
33 def.angle = body.GetAngle();
36 def.linearAcceleration = body.GetLinearAcceleration();
37 def.angularAcceleration = body.GetAngularAcceleration();
38 def.linearDamping = body.GetLinearDamping();
39 def.angularDamping = body.GetAngularDamping();
40 def.underActiveTime = body.GetUnderActiveTime();
41 def.allowSleep = body.IsSleepingAllowed();
42 def.awake = body.IsAwake();
43 def.fixedRotation = body.IsFixedRotation();
44 def.bullet = body.IsAccelerable() && body.IsImpenetrable();
45 def.enabled = body.IsEnabled();
46 def.userData = body.GetUserData();