DistanceProxy.cpp File Reference
#include <PlayRho/Collision/DistanceProxy.hpp>#include <PlayRho/Collision/Shapes/Shape.hpp>#include <algorithm>#include <iterator>Go to the source code of this file.
Namespaces | |
| playrho | |
| playrho::d2 | |
Functions | |
| bool | playrho::d2::operator== (const DistanceProxy &lhs, const DistanceProxy &rhs) noexcept |
| Determines with the two given distance proxies are equal. More... | |
| std::size_t | playrho::d2::FindLowestRightMostVertex (Span< const Length2 > vertices) |
| Finds the lowest right most vertex in the given collection. More... | |
| std::vector< Length2 > | playrho::d2::GetConvexHullAsVector (Span< const Length2 > vertices) |
| Gets the convex hull for the given collection of vertices as a vector. More... | |
| bool | playrho::d2::TestPoint (const DistanceProxy &proxy, Length2 point) noexcept |
| Tests a point for containment in the given distance proxy. More... | |

