Distance.cpp File Reference
#include <PlayRho/Collision/Distance.hpp>
#include <PlayRho/Collision/DistanceProxy.hpp>
#include <PlayRho/Collision/Simplex.hpp>
#include <PlayRho/Collision/TimeOfImpact.hpp>
Go to the source code of this file.
Namespaces | |
playrho | |
playrho::d2 | |
Functions | |
DistanceConf | playrho::d2::GetDistanceConf (const ToiConf &conf) noexcept |
Gets the distance configuration for the given time of impact configuration. More... | |
PairLength2 | playrho::d2::GetWitnessPoints (const Simplex &simplex) noexcept |
Gets the witness points of the given simplex. More... | |
DistanceOutput | playrho::d2::Distance (const DistanceProxy &proxyA, const Transformation &transformA, const DistanceProxy &proxyB, const Transformation &transformB, DistanceConf conf=DistanceConf{}) |
Determines the closest points between two shapes. More... | |
Area | playrho::d2::TestOverlap (const DistanceProxy &proxyA, const Transformation &xfA, const DistanceProxy &proxyB, const Transformation &xfB, DistanceConf conf=DistanceConf{}) |
Determine if two generic shapes overlap. More... | |