Fixture.hpp File Reference
#include <PlayRho/Common/Math.hpp>
#include <PlayRho/Common/Span.hpp>
#include <PlayRho/Common/BoundedValue.hpp>
#include <PlayRho/Dynamics/Filter.hpp>
#include <PlayRho/Dynamics/FixtureConf.hpp>
#include <PlayRho/Dynamics/FixtureProxy.hpp>
#include <PlayRho/Collision/Shapes/Shape.hpp>
#include <limits>
#include <memory>
#include <vector>
#include <array>
Go to the source code of this file.
Classes | |
class | playrho::d2::Fixture |
An association between a body and a shape. More... | |
Namespaces | |
playrho | |
playrho::d2 | |
Functions | |
bool | playrho::d2::TestPoint (const Fixture &f, Length2 p) noexcept |
Tests a point for containment in a fixture. More... | |
void | playrho::d2::SetAwake (const Fixture &f) noexcept |
Sets the associated body's sleep status to awake. More... | |
Transformation | playrho::d2::GetTransformation (const Fixture &f) noexcept |
Gets the transformation associated with the given fixture. More... | |
bool | playrho::d2::ShouldCollide (const Fixture &fixtureA, const Fixture &fixtureB) noexcept |
Whether contact calculations should be performed between the two fixtures. More... | |
Detailed Description
Declarations of the Fixture class, and free functions associated with it.
Definition in file Fixture.hpp.