RayCastInput.hpp
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1 /*
2  * Original work Copyright (c) 2006-2009 Erin Catto http://www.box2d.org
3  * Modified work Copyright (c) 2017 Louis Langholtz https://github.com/louis-langholtz/PlayRho
4  *
5  * This software is provided 'as-is', without any express or implied
6  * warranty. In no event will the authors be held liable for any damages
7  * arising from the use of this software.
8  *
9  * Permission is granted to anyone to use this software for any purpose,
10  * including commercial applications, and to alter it and redistribute it
11  * freely, subject to the following restrictions:
12  *
13  * 1. The origin of this software must not be misrepresented; you must not
14  * claim that you wrote the original software. If you use this software
15  * in a product, an acknowledgment in the product documentation would be
16  * appreciated but is not required.
17  * 2. Altered source versions must be plainly marked as such, and must not be
18  * misrepresented as being the original software.
19  * 3. This notice may not be removed or altered from any source distribution.
20  */
21 
22 #ifndef PLAYRHO_COLLISION_RAYCASTINPUT_HPP
23 #define PLAYRHO_COLLISION_RAYCASTINPUT_HPP
24 
27 
28 #include <PlayRho/Common/Math.hpp>
30 
31 namespace playrho {
32 namespace detail {
33 
36 template <std::size_t N>
37 struct RayCastInput
38 {
41 
45 };
46 
47 } // namespace detail
48 
49 namespace d2 {
50 
53 
54 } // namespace d2
55 } // namespace playrho
56 
57 #endif // PLAYRHO_COLLISION_RAYCASTINPUT_HPP