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Collision
Collision.hpp
Go to the documentation of this file.
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/*
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* Original work Copyright (c) 2006-2009 Erin Catto http://www.box2d.org
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* Modified work Copyright (c) 2017 Louis Langholtz https://github.com/louis-langholtz/PlayRho
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef PLAYRHO_COLLISION_COLLISION_HPP
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#define PLAYRHO_COLLISION_COLLISION_HPP
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#include <
PlayRho/Common/Math.hpp
>
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#include <
PlayRho/Common/ArrayList.hpp
>
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#include <
PlayRho/Collision/ContactFeature.hpp
>
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#include <array>
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#include <type_traits>
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namespace
playrho
{
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enum class
PointState
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{
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NullState
,
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AddState
,
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PersistState
,
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RemoveState
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};
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struct
PointStates
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{
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PointState
state1
[
MaxManifoldPoints
] = {
PointState::NullState
,
PointState::NullState
};
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PointState
state2
[
MaxManifoldPoints
] = {
PointState::NullState
,
PointState::NullState
};
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};
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namespace
d2 {
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class
Manifold;
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PointStates
GetPointStates
(
const
Manifold& manifold1,
const
Manifold& manifold2) noexcept;
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struct
ClipVertex
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{
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Length2
v
;
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ContactFeature
cf
;
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};
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using
ClipList
=
ArrayList<ClipVertex, MaxManifoldPoints>
;
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ClipList
ClipSegmentToLine
(
const
ClipList
& vIn,
const
UnitVec
& normal,
Length
offset,
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ContactFeature::Index
indexA);
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}
// namespace d2
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}
// namespace playrho
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#endif // PLAYRHO_COLLISION_COLLISION_HPP