Settings.hpp
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140 PLAYRHO_CONSTEXPR const auto DefaultMaxVertexRadius = detail::Defaults<Real>::GetMaxVertexRadius();
203 PLAYRHO_CONSTEXPR const auto MaxBodies = static_cast<std::uint16_t>(std::numeric_limits<std::uint16_t>::max() -
221 PLAYRHO_CONSTEXPR const auto MaxContacts = ContactCounter{MaxBodies} * ContactCounter{MaxBodies - 1} / ContactCounter{2};
225 PLAYRHO_CONSTEXPR const auto MaxJoints = static_cast<std::uint16_t>(std::numeric_limits<std::uint16_t>::max() -
250 PLAYRHO_CONSTEXPR const auto DefaultAngularSleepTolerance = Real{(Pi * 2) / 180} * RadianPerSecond;