21 #ifndef PLAYRHO_DYNAMICS_WORLDATTY_HPP
22 #define PLAYRHO_DYNAMICS_WORLDATTY_HPP
51 static void TouchProxies(
World& world,
Fixture& fixture) noexcept
53 world.TouchProxies(fixture);
61 world.SetType(body, type);
75 return world.CreateFixture(body, shape, def, resetMassData);
96 static bool Destroy(
World& world,
Fixture& fixture,
bool resetMassData)
98 return world.
Destroy(fixture, resetMassData);
102 static void RegisterForProxies(
World& world,
Body& body)
104 world.RegisterForProxies(body);
108 static void RegisterForProxies(
World& world,
Fixture& fixture)
110 world.RegisterForProxies(fixture);
120 #endif // PLAYRHO_DYNAMICS_WORLDATTY_HPP