11 cm( inst, this,
"ElementRenderer" ),
25 this->second_pass.push_back( node );
32 if( this->second_pass.size() && this->second_pass.back() == node )
35 this->second_pass.pop_back();
41 while( this->second_pass.size() )
43 Elem * node = this->second_pass.back();
51 this->_first_passes = 0;
52 this->_second_passes = 0;
56 if( !this->second_pass.empty() )
58 this->
cm.
warning(
SRC_INFO,
"Second pass queue was not cleared in previous frame. Problem in Elements scene tree." );
59 this->second_pass.clear();
71 this->_first_passes++;
76 this->_second_passes++;