ImageLoader.cpp File Reference
#include "ImageLoader.hpp"
#include "StreamTexture.hpp"
#include <FreeImage.h>

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Namespaces

 iv
 

Functions

bool iv::ImageLoader_Load (StreamResource *resource, PixelFormat, std::function< void(ImageLoader_Metadata const &, uint8_t *bytes, size_t bytes_count) > const &f)