InputEvent.cpp
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80 this->PrivField_Owner< SumAgg< int > >::Field_Modify( &this->field_duration, this->field_duration.Get().Insert( 1 ) );
95 this->PrivField_Owner< SumAgg< int > >::Field_Modify( &this->field_duration, this->field_duration.Get().Remove( 1 ) );
103 if( this->field_press.Mode() == Attribute::ValueMode::ValueModify || this->field_release.Mode() == Attribute::ValueMode::ValueModify )
107 this->PrivField_Owner< Activator >::Field_Modify( &this->field_press, this->field_press.Get().MakeActivated() );
110 this->PrivField_Owner< Activator >::Field_Modify( &this->field_release, this->field_release.Get().MakeActivated() );
121 this->PrivField_Owner< Activator >::Field_Modify( &this->field_press, this->field_press.Get().MakeActivated() );
140 this->PrivField_Owner< Activator >::Field_Modify( &this->field_release, this->field_release.Get().MakeActivated() );
183 this->Attribute_Set( &this->attr_hot, this->field_duration.Get().Aggregated() > 0 || this->release_hot );