2 #include <ivorium_config.hpp>
11 glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
14 glDisable( GL_CULL_FACE );
20 glPixelStorei( GL_UNPACK_ALIGNMENT, 1 );
24 glEnable( GL_PRIMITIVE_RESTART_FIXED_INDEX );
32 #if !IV_GLPLATFORM_GLFM
33 glEnable( GL_FRAMEBUFFER_SRGB );