iv::Game Member List

This is the complete list of members for iv::Game, including all inherited members.

draw() overrideiv::Gameprotectedvirtual
extra_update() overrideiv::Gameprotectedvirtual
focus_lost() overrideiv::Gameprotectedvirtual
Game(Window *window, GameIdentity const &identity)iv::Game
game_draw()=0iv::Gameprotectedpure virtual
game_focusLost()=0iv::Gameprotectedpure virtual
game_geometryChanged(RenderTarget::Geometry geometry)=0iv::Gameprotectedpure virtual
game_input(Input const *input)=0iv::Gameprotectedpure virtual
geometry() constiv::Game
gpu(bool enabled, bool dropped) overrideiv::Gameprotectedvirtual
input(Input const *input) overrideiv::Gameprotectedvirtual
render_target() constiv::Game
resized(RenderTarget::Geometry) overrideiv::Gameprotectedvirtual
system_container()iv::Game
update(uint64_t delta_ms) overrideiv::Gameprotectedvirtual
~Game()iv::Game
~WindowListener()iv::WindowListenerinlineprotectedvirtual