iv::RenderTarget Member List

This is the complete list of members for iv::RenderTarget, including all inherited members.

bind_shader(GLuint program_id)iv::RenderTarget
bind_texture(int texture_unit, GLuint texture_id)iv::RenderTarget
Blending(bool enabled)iv::RenderTarget
DepthBufferClear(float value)iv::RenderTarget
DepthBufferMode(GLenum test_condition, bool write_enabled)iv::RenderTarget
frame_close()iv::RenderTargetprotected
frame_setup()iv::RenderTargetprotected
geometry() constiv::RenderTarget
MaxTexturingUnitsiv::RenderTargetstatic
RenderTarget()iv::RenderTarget
set_geometry(Geometry geometry)iv::RenderTargetprotected
~RenderTarget()iv::RenderTargetinlinevirtual