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RayCastOutput | playrho::d2::RayCast (Length radius, Length2 location, const RayCastInput &input) noexcept |
| Cast a ray against a circle of a given radius at the given location. More...
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RayCastOutput | playrho::d2::RayCast (const detail::AABB< 2 > &aabb, const RayCastInput &input) noexcept |
| Cast a ray against the given AABB. More...
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RayCastOutput | playrho::d2::RayCast (const DistanceProxy &proxy, const RayCastInput &input, const Transformation &transform) noexcept |
| Cast a ray against the distance proxy. More...
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RayCastOutput | playrho::d2::RayCast (const Shape &shape, ChildCounter childIndex, const RayCastInput &input, const Transformation &transform) noexcept |
| Cast a ray against the child of the given shape. More...
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bool | playrho::d2::RayCast (const DynamicTree &tree, RayCastInput input, const DynamicTreeRayCastCB &callback) |
| Cast rays against the leafs in the given tree. More...
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bool | playrho::d2::RayCast (const DynamicTree &tree, const RayCastInput &input, FixtureRayCastCB callback) |
| Ray-cast the dynamic tree for all fixtures in the path of the ray. More...
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Declaration of the RayCastOutput structure and related free functions.
Definition in file RayCastOutput.hpp.