playrho::FixtureProxy Struct Reference
Fixture proxy. More...
#include <FixtureProxy.hpp>
Public Types | |
using | size_type = std::remove_const< decltype(MaxContacts)>::type |
Size type. More... | |
Public Attributes | |
size_type | treeId |
Tree ID. More... | |
Related Functions | |
(Note that these are not member functions.) | |
PLAYRHO_CONSTEXPR bool | operator== (const FixtureProxy &lhs, const FixtureProxy &rhs) noexcept |
Equality operator. More... | |
PLAYRHO_CONSTEXPR bool | operator!= (const FixtureProxy &lhs, const FixtureProxy &rhs) noexcept |
Inequality operator. More... | |
Detailed Description
Fixture proxy.
This proxy is used internally to connect fixtures to the broad-phase.
- Note
- This data structure is 4-bytes large (on at least one 64-bit platform).
Definition at line 31 of file FixtureProxy.hpp.
Member Typedef Documentation
◆ size_type
using playrho::FixtureProxy::size_type = std::remove_const<decltype(MaxContacts)>::type |
Size type.
Definition at line 35 of file FixtureProxy.hpp.
Friends And Related Function Documentation
◆ operator==()
|
related |
Equality operator.
Definition at line 45 of file FixtureProxy.hpp.
◆ operator!=()
|
related |
Inequality operator.
Definition at line 52 of file FixtureProxy.hpp.
Member Data Documentation
◆ treeId
size_type playrho::FixtureProxy::treeId |
Tree ID.
This is the ID of the leaf node in the dynamic tree for this "proxy".
- Note
- 4-bytes.
Definition at line 40 of file FixtureProxy.hpp.
The documentation for this struct was generated from the following file:
- Dynamics/FixtureProxy.hpp