GlTexture.hpp File Reference
Go to the source code of this file.
Classes | |
| class | iv::GlTexture |
| struct | iv::StringIO< PixelFormat > |
| struct | iv::StringIO< ColorSpace > |
Namespaces | |
| iv | |
Enumerations | |
| enum | iv::GlMagFiltering { iv::GlMagFiltering::Nearest = GL_NEAREST, iv::GlMagFiltering::Linear = GL_LINEAR } |
| enum | iv::GlMinFiltering { iv::GlMinFiltering::Nearest = GL_NEAREST, iv::GlMinFiltering::Linear = GL_LINEAR, iv::GlMinFiltering::NearestMipmapNearest = GL_NEAREST_MIPMAP_NEAREST, iv::GlMinFiltering::LinearMipmapNearest = GL_LINEAR_MIPMAP_NEAREST, iv::GlMinFiltering::NearestMipmapLinear = GL_NEAREST_MIPMAP_LINEAR, iv::GlMinFiltering::LinearMipmapLinear = GL_LINEAR_MIPMAP_LINEAR } |
| enum | iv::PixelFormat { iv::PixelFormat::RGBA, iv::PixelFormat::BGRA } |
| enum | iv::ColorSpace { iv::ColorSpace::sRGB, iv::ColorSpace::Linear } |

