GlfwWindow.cpp
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317 void GlfwWindow::S_FocusCallback( GLFWwindow * window, int focused ) { reinterpret_cast< GlfwWindow * >( glfwGetWindowUserPointer( window ) )->FocusCallback( focused ); }
318 void GlfwWindow::S_ContentScaleCallback( GLFWwindow * window, float xscale, float yscale ) { reinterpret_cast< GlfwWindow * >( glfwGetWindowUserPointer( window ) )->ContentScaleCallback( xscale, yscale ); }
319 void GlfwWindow::S_SizeCallback( GLFWwindow * window, int width, int height ) { reinterpret_cast< GlfwWindow * >( glfwGetWindowUserPointer( window ) )->SizeCallback( width, height ); }
320 void GlfwWindow::S_FBSizeCallback( GLFWwindow * window, int width, int height ) { reinterpret_cast< GlfwWindow * >( glfwGetWindowUserPointer( window ) )->FBSizeCallback( width, height ); }
321 void GlfwWindow::S_KeyCallback( GLFWwindow * window, int key, int scancode, int action, int mods ) { reinterpret_cast< GlfwWindow * >( glfwGetWindowUserPointer( window ) )->KeyCallback( key, scancode, action, mods ); }
322 void GlfwWindow::S_MouseButtonCallback( GLFWwindow * window, int button, int action, int mods ) { reinterpret_cast< GlfwWindow * >( glfwGetWindowUserPointer( window ) )->MouseButtonCallback( button, action, mods ); }
323 void GlfwWindow::S_ScrollCallback( GLFWwindow * window, double xoffset, double yoffset ) { reinterpret_cast< GlfwWindow * >( glfwGetWindowUserPointer( window ) )->ScrollCallback( xoffset, yoffset ); }
324 void GlfwWindow::S_CharCallback( GLFWwindow * window, unsigned int codepoint ) { reinterpret_cast< GlfwWindow * >( glfwGetWindowUserPointer( window ) )->CharCallback( codepoint ); }