iv::RenderTarget::Geometry Struct Reference

#include <RenderTarget.hpp>

Public Member Functions

 Geometry ()
 
 Geometry (float2 size, float density)
 

Public Attributes

int2 size
 
float density
 

Detailed Description

Definition at line 19 of file RenderTarget.hpp.

Constructor & Destructor Documentation

◆ Geometry() [1/2]

iv::RenderTarget::Geometry::Geometry ( )

Definition at line 9 of file RenderTarget.cpp.

◆ Geometry() [2/2]

iv::RenderTarget::Geometry::Geometry ( float2  size,
float  density 
)

Definition at line 15 of file RenderTarget.cpp.

Member Data Documentation

◆ size

int2 iv::RenderTarget::Geometry::size

Window size in physical pixels. Group of [ density * density ] physical pixels make up one logical pixel.

Definition at line 25 of file RenderTarget.hpp.

◆ density

float iv::RenderTarget::Geometry::density

Pixel density. Width and height of a logical pixel in physical pixels.

Definition at line 31 of file RenderTarget.hpp.


The documentation for this struct was generated from the following files: