iv::RenderTarget::Geometry Struct Reference
#include <RenderTarget.hpp>
Public Member Functions | |
Geometry () | |
Geometry (float2 size, float density) | |
Public Attributes | |
int2 | size |
float | density |
Detailed Description
Definition at line 19 of file RenderTarget.hpp.
Constructor & Destructor Documentation
◆ Geometry() [1/2]
iv::RenderTarget::Geometry::Geometry | ( | ) |
Definition at line 9 of file RenderTarget.cpp.
◆ Geometry() [2/2]
iv::RenderTarget::Geometry::Geometry | ( | float2 | size, |
float | density | ||
) |
Definition at line 15 of file RenderTarget.cpp.
Member Data Documentation
◆ size
int2 iv::RenderTarget::Geometry::size |
Window size in physical pixels. Group of [ density * density ] physical pixels make up one logical pixel.
Definition at line 25 of file RenderTarget.hpp.
◆ density
float iv::RenderTarget::Geometry::density |
Pixel density. Width and height of a logical pixel in physical pixels.
Definition at line 31 of file RenderTarget.hpp.
The documentation for this struct was generated from the following files:
- ivorium_graphics/OpenGL/RenderTarget.hpp
- ivorium_graphics/OpenGL/RenderTarget.cpp