InputNode.hpp
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55 1. Method input_eachChild would give different set of nodes or would give them in different order (if that is relevant for input priority).
56 2. Method input_trigger_process or input_process trigger would accept different inputs than before.
58 This should be called on InputNode that is already part of the tree, because it uses pointer to last InputRoot to inform the root about this change.
87 //--------------------- end point input processing --------------------------------------------------------
97 bool input_visit( InputRoot * root, Input::DeviceKey key, bool & press, bool & real, bool & offspace );
111 virtual void input_process( InputRoot * root, Input::DeviceKey key, bool & press, bool & real, bool & offspace ){}