iv::InputSystem Class Reference
#include <InputSystem.hpp>
Public Member Functions | |
InputSystem (SystemContainer *sc, InputSource *source) | |
virtual | ~InputSystem () |
virtual std::string | debug_name () const override |
virtual void | status (TextDebugView *view) override |
virtual bool | flushSystem () override |
void | window_size (int2) |
int2 | window_size () |
int2 | input_position (Input::Key key, int device_id) |
float | input_value (Input::Key key, int device_id) |
unsigned | input_character () |
void | node_register (InputNode *) |
void | node_unregister (InputNode *) |
Public Member Functions inherited from iv::System | |
System (SystemContainer *sc) | |
virtual | ~System () |
SystemContainer * | system_container () const |
void | retain () |
void | release () |
Public Member Functions inherited from iv::Context | |
Context () | |
virtual | ~Context () |
template<class ... Items> | |
void | log (SrcInfo const &info, LogId id, Items const &... items) const |
bool | log_enabled (LogId id) const |
template<class ... Items> | |
void | warning (SrcInfo const &info, Items const &... items) const |
Additional Inherited Members | |
Protected Member Functions inherited from iv::System | |
virtual bool | log_process_enabled (LogId id) const override final |
virtual void | log_process (SrcInfo const &info, LogId id, std::string const &message) const override final |
Detailed Description
Definition at line 15 of file InputSystem.hpp.
Constructor & Destructor Documentation
◆ InputSystem()
iv::InputSystem::InputSystem | ( | SystemContainer * | sc, |
InputSource * | source | ||
) |
Definition at line 12 of file InputSystem.cpp.
◆ ~InputSystem()
|
inlinevirtual |
Definition at line 19 of file InputSystem.hpp.
Member Function Documentation
◆ debug_name()
|
inlineoverridevirtual |
Reimplemented from iv::System.
Definition at line 20 of file InputSystem.hpp.
◆ status()
|
overridevirtual |
Reimplemented from iv::System.
Definition at line 20 of file InputSystem.cpp.
◆ flushSystem()
|
overridevirtual |
Reimplemented from iv::System.
Definition at line 24 of file InputSystem.cpp.
◆ window_size() [1/2]
void iv::InputSystem::window_size | ( | int2 | val | ) |
Definition at line 94 of file InputSystem.cpp.
◆ window_size() [2/2]
int2 iv::InputSystem::window_size | ( | ) |
Definition at line 89 of file InputSystem.cpp.
◆ input_position()
int2 iv::InputSystem::input_position | ( | Input::Key | key, |
int | device_id | ||
) |
Definition at line 99 of file InputSystem.cpp.
◆ input_value()
float iv::InputSystem::input_value | ( | Input::Key | key, |
int | device_id | ||
) |
Definition at line 104 of file InputSystem.cpp.
◆ input_character()
unsigned iv::InputSystem::input_character | ( | ) |
Definition at line 109 of file InputSystem.cpp.
◆ node_register()
void iv::InputSystem::node_register | ( | InputNode * | node | ) |
Definition at line 114 of file InputSystem.cpp.
◆ node_unregister()
void iv::InputSystem::node_unregister | ( | InputNode * | node | ) |
Definition at line 119 of file InputSystem.cpp.
The documentation for this class was generated from the following files:
- ivorium_systems/InputSystem/InputSystem/InputSystem.hpp
- ivorium_systems/InputSystem/InputSystem/InputSystem.cpp