TimeSystem.hpp
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28 UpdateItem( Instance * watch, std::function< void() > const & fun ) : fun( fun ), watch( watch ){}
60 timeout_iterator timeout( Watch * watch, TimeId time_type, int time_abs_ms, std::function< void() > const & fun );
75 double frame_start_time_remainder; // frame_start_time_ms is integral type, so when speed_current is low, we might lose digits after the decimal point. This is the remainder after conversion to integral type. We will attempt to add this to start_time_ms the next frame.