iv::Activator_AnimNode Class Reference
#include <Activator_AnimNode.hpp>
Public Member Functions | |
Activator_AnimNode (iv::Instance *inst) | |
void | Activate () |
Public Member Functions inherited from iv::AnimNode< iv::Activator > | |
AnimNode (Instance *inst, iv::Activator const &initial_value) | |
void | status (TableDebugView *view) |
AnimNode< iv::Activator > * | label (std::string const &) |
const std::string & | label () const |
virtual void | StringIO_SetTarget (const char *source, Context const *context) override |
virtual std::string | StringIO_GetTarget (Context const *context) override |
Anim_float | Speed () const |
AnimNode< iv::Activator > * | Speed (Anim_float) |
AnimNode< iv::Activator > * | Speed_inf () |
Shortcut for AnimNodeI::Speed( std::numeric_limits< Anim_float >::infinity() ). More... | |
AnimNode< iv::Activator > * | Target (iv::Activator const &target) |
const iv::Activator & | Target () |
const iv::Activator & | LastTarget () |
bool | IsInTarget () |
bool | IsInTarget (iv::Activator const &target) |
Additional Inherited Members | |
Public Attributes inherited from iv::AnimNode< iv::Activator > | |
ClientMarker | cm |
Detailed Description
Definition at line 10 of file Activator_AnimNode.hpp.
Constructor & Destructor Documentation
◆ Activator_AnimNode()
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inline |
Definition at line 13 of file Activator_AnimNode.hpp.
Member Function Documentation
◆ Activate()
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inline |
Definition at line 18 of file Activator_AnimNode.hpp.
The documentation for this class was generated from the following file:
- ivorium_graphics/Animation/Connectors/Activator_AnimNode.hpp