iv::TimeSystem Member List

This is the complete list of members for iv::TimeSystem, including all inherited members.

addTime(int delta_ms)iv::TimeSystem
cancel_timeout(TimeId time_type, timeout_iterator it)iv::TimeSystem
Context()iv::Context
debug_name() const overrideiv::TimeSysteminlinevirtual
delay(Watch *watch, std::function< void() > const &fun)iv::TimeSystem
flushSystem() overrideiv::TimeSystemvirtual
game_update_period(TimeId time_type, int period_ms)iv::TimeSystem
game_update_period(TimeId time_type)iv::TimeSystem
get_time_ms(TimeId time_type)iv::TimeSystem
get_time_to_next_frame_ms(TimeId time_type)iv::TimeSystem
is_valid(TimeId time_type)iv::TimeSystem
log(SrcInfo const &info, LogId id, Items const &... items) constiv::Context
log_enabled(LogId id) constiv::Context
log_process(SrcInfo const &info, LogId id, std::string const &message) const override finaliv::Systemprotectedvirtual
log_process_enabled(LogId id) const override finaliv::Systemprotectedvirtual
nextFrame()iv::TimeSystem
register_fixed_update_client(FixedUpdateClient *client, TimeId time_type)iv::TimeSystem
register_frame_update_client(FrameUpdateClient *client)iv::TimeSystem
release()iv::System
retain()iv::System
speed(TimeId time_type, double speed)iv::TimeSystem
speed(TimeId time_type)iv::TimeSystem
status(TextDebugView *view)iv::Systeminlinevirtual
System(SystemContainer *sc)iv::System
system_container() constiv::System
timeout(Watch *watch, TimeId time_type, int time_abs_ms, std::function< void() > const &fun)iv::TimeSystem
timeout_iterator typedefiv::TimeSystem
TimeSystem(SystemContainer *sc)iv::TimeSystem
unregister_fixed_update_client(FixedUpdateClient *client, TimeId time_type)iv::TimeSystem
unregister_frame_update_client(FrameUpdateClient *client)iv::TimeSystem
warning(SrcInfo const &info, Items const &... items) constiv::Context
~Context()iv::Contextinlinevirtual
~System()iv::Systeminlinevirtual