Defs.cpp File Reference
#include "Defs.hpp"
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Namespaces | |
iv | |
iv::Defs | |
iv::Defs::Log | |
Variables | |
const LogId | iv::Defs::Log::Animation_Activations = LogId::create( "Animation_Activations" ) |
const LogId | iv::Defs::Log::Animation_SystemUpdate = LogId::create( "Animation_SystemUpdate" ) |
const LogId | iv::Defs::Log::Animation_NodeUpdate = LogId::create( "Animation_NodeUpdate" ) |
const LogId | iv::Defs::Log::Animation_ConnectorUpdate = LogId::create( "Animation_ConnectorUpdate" ) |
const LogId | iv::Defs::Log::Animation_Events = LogId::create( "Animation_Events" ) |
const LogId | iv::Defs::Log::Animation_Summary = LogId::create( "Animation_Summary" ) |
const LogId | iv::Defs::Log::Render = LogId::create( "Render" ) |
const LogId | iv::Defs::Log::TransformFeedback = LogId::create( "TransformFeedback" ) |
const LogId | iv::Defs::Log::ElementRefreshSummary = LogId::create( "ElementRefreshSummary" ) |
const LogId | iv::Defs::Log::ElementRenderSummary = LogId::create( "ElementRenderSummary" ) |
const LogId | iv::Defs::Log::ElementFirstPass = LogId::create( "ElementFirstPass" ) |
const LogId | iv::Defs::Log::ElementSecondPass = LogId::create( "ElementSecondPass" ) |
const LogId | iv::Defs::Log::ElementRenderPass = LogId::create( "ElementRenderPass" ) |
const LogId | iv::Defs::Log::ElementFirstPass_Refresh = LogId::create( "ElementFirstPass_Refresh" ) |
const LogId | iv::Defs::Log::Text_Verbose = LogId::create( "Text_Verbose" ) |
const LogId | iv::Defs::Log::FixedOrderCamera = LogId::create( "FixedOrderCamera" ) |
const LogId | iv::Defs::Log::TextureState = LogId::create( "TextureState" ) |