iv::ShaderScissor Struct Reference

#include <FlatShader.hpp>

Public Member Functions

 ShaderScissor ()
 
 ShaderScissor (ShaderScissor const &right)
 
const ShaderScissoroperator* (ShaderScissor const &right) const
 
ShaderScissoroperator*= (ShaderScissor const &right)
 
bool operator== (ShaderScissor const &right) const
 

Public Attributes

float4x4 model
 
float3 size
 
bool enabled
 

Detailed Description

Definition at line 32 of file FlatShader.hpp.

Constructor & Destructor Documentation

◆ ShaderScissor() [1/2]

iv::ShaderScissor::ShaderScissor ( )
inline

Definition at line 39 of file FlatShader.hpp.

◆ ShaderScissor() [2/2]

iv::ShaderScissor::ShaderScissor ( ShaderScissor const &  right)
inline

Definition at line 41 of file FlatShader.hpp.

Member Function Documentation

◆ operator*()

const ShaderScissor& iv::ShaderScissor::operator* ( ShaderScissor const &  right) const
inline

Definition at line 48 of file FlatShader.hpp.

◆ operator*=()

ShaderScissor& iv::ShaderScissor::operator*= ( ShaderScissor const &  right)
inline

Definition at line 53 of file FlatShader.hpp.

◆ operator==()

bool iv::ShaderScissor::operator== ( ShaderScissor const &  right) const
inline

Definition at line 60 of file FlatShader.hpp.

Member Data Documentation

◆ model

float4x4 iv::ShaderScissor::model

Definition at line 34 of file FlatShader.hpp.

◆ size

float3 iv::ShaderScissor::size

Definition at line 35 of file FlatShader.hpp.

◆ enabled

bool iv::ShaderScissor::enabled

Definition at line 36 of file FlatShader.hpp.


The documentation for this struct was generated from the following file: