FixtureAtty.hpp
Go to the documentation of this file.
1 /*
2  * Copyright (c) 2017 Louis Langholtz https://github.com/louis-langholtz/PlayRho
3  *
4  * This software is provided 'as-is', without any express or implied
5  * warranty. In no event will the authors be held liable for any damages
6  * arising from the use of this software.
7  *
8  * Permission is granted to anyone to use this software for any purpose,
9  * including commercial applications, and to alter it and redistribute it
10  * freely, subject to the following restrictions:
11  *
12  * 1. The origin of this software must not be misrepresented; you must not
13  * claim that you wrote the original software. If you use this software
14  * in a product, an acknowledgment in the product documentation would be
15  * appreciated but is not required.
16  * 2. Altered source versions must be plainly marked as such, and must not be
17  * misrepresented as being the original software.
18  * 3. This notice may not be removed or altered from any source distribution.
19  */
20 
21 #ifndef PLAYRHO_DYNAMICS_FIXTUREATTY_HPP
22 #define PLAYRHO_DYNAMICS_FIXTUREATTY_HPP
23 
26 
27 #include <PlayRho/Common/Span.hpp>
29 #include <vector>
30 #include <memory>
31 
32 namespace playrho {
33 namespace d2 {
34 
47 {
48 private:
49 
51  static auto GetProxies(const Fixture& fixture)
52  {
53  return fixture.GetProxies();
54  }
55 
57  static void SetProxies(Fixture& fixture, std::unique_ptr<FixtureProxy[]> value,
58  std::size_t count)
59  {
60  fixture.SetProxies(std::move(value), count);
61  }
62 
64  static void ResetProxies(Fixture& fixture) noexcept
65  {
66  fixture.ResetProxies();
67  }
68 
70  static Fixture* Create(Body& body, const FixtureConf& def, Shape shape)
71  {
72  return new Fixture{&body, def, shape};
73  }
74 
76  static void Delete(Fixture *fixture)
77  {
78  delete fixture;
79  }
80 
81  friend class World;
82 };
83 
84 } // namespace d2
85 } // namespace playrho
86 
87 #endif // PLAYRHO_DYNAMICS_FIXTUREATTY_HPP