iv::LumaScroller Class Reference
Vertical scroller with simple graphics. More...
#include <LumaScroller.hpp>
Public Attributes | |
ClientMarker | cm |
PrivValAttr< SlotChild * > | child |
Public Attributes inherited from iv::ProtectedSlot | |
ClientMarker | cm |
Public Attributes inherited from iv::Elem | |
ClientMarker | cm |
DirtyAttr< bool > | attr_enabled |
DirtyAttr< float4x4 > | modelTransform |
DirtyAttr< ShaderScissor > | scissor |
Public Attributes inherited from iv::InputNode | |
ClientMarker | cm |
Public Attributes inherited from iv::SlotChild | |
ClientMarker | cm |
DirtyAttr< float3 > | expectedSize |
DirtyAttr< float3 > | preferredSize |
DirtyAttr< float3 > | size |
Public Attributes inherited from iv::Pickable | |
ClientMarker | cm |
Protected Member Functions | |
virtual void | first_pass_impl (ElementRenderer *) override |
virtual void | PrivValAttr_Modified (Attribute *) override |
Protected Member Functions inherited from iv::ProtectedSlot | |
virtual void | second_pass_impl (ElementRenderer *) override |
virtual void | elem_eachChild (std::function< void(Elem *) > const &) override |
virtual void | elem_childDisconnect (Elem *) override |
virtual void | input_eachChild (std::function< void(InputNode *) > const &f) override |
virtual void | input_childDisconnect (InputNode *child) override |
Protected Member Functions inherited from iv::InputNode | |
virtual bool | input_trigger_process (InputRoot *root, Input::DeviceKey key) |
virtual void | input_process (InputRoot *root, Input::DeviceKey key, bool &press, bool &real, bool &offspace) |
Protected Member Functions inherited from iv::PrivValAttr_Owner | |
template<class T > | |
void | Attribute_Set (PrivValAttr_I< T > *, T const &) |
template<class T > | |
void | Attribute_SetMode (PrivValAttr_I< T > *, Attribute::ValueMode) |
Additional Inherited Members | |
Protected Attributes inherited from iv::ProtectedSlot | |
Slot | root |
Detailed Description
Vertical scroller with simple graphics.
This class puts visual decorators on top of basic Scroller functionality - mainly slider on right side. Use LumaFrame if you need visible borders around the scroller.
Definition at line 15 of file LumaScroller.hpp.
Constructor & Destructor Documentation
◆ LumaScroller()
iv::LumaScroller::LumaScroller | ( | Instance * | inst | ) |
Definition at line 11 of file LumaScroller.cpp.
Member Function Documentation
◆ createChild()
template<class T , class ... CArgs>
T * iv::LumaScroller::createChild | ( | CArgs const &... | cargs | ) |
Definition at line 46 of file LumaScroller.hpp.
◆ first_pass_impl()
|
overrideprotectedvirtual |
Reimplemented from iv::ProtectedSlot.
Definition at line 180 of file LumaScroller.cpp.
◆ PrivValAttr_Modified()
|
overrideprotectedvirtual |
Reimplemented from iv::PrivValAttr_Owner.
Definition at line 175 of file LumaScroller.cpp.
◆ instance()
Member Data Documentation
◆ cm
ClientMarker iv::LumaScroller::cm |
Definition at line 18 of file LumaScroller.hpp.
◆ child
PrivValAttr< SlotChild * > iv::LumaScroller::child |
Definition at line 24 of file LumaScroller.hpp.
The documentation for this class was generated from the following files:
- ivorium_UI/LumaScroller.hpp
- ivorium_UI/LumaScroller.cpp