#include <Entity2D_SimpleView.hpp>

Public Member Functions

 Entity2D_SimpleView (iv::Instance *inst, Entity2D_World *world)
 
virtual void frame_update () override
 
- Public Member Functions inherited from iv::Slot
 Slot (Instance *)
 
void status (iv::TableDebugView *view)
 
Instanceinstance () const
 
- Public Member Functions inherited from VectorChildrenElem< SlotChild >
 VectorChildrenElem (Instance *inst)
 
 ~VectorChildrenElem ()
 
T * createChild (CArgs const &... cargs)
 
T * createChild_Instance (char const *name, CArgs const &... cargs)
 
void pushChild (SlotChild *)
 
void removeChild (SlotChild *)
 
- Public Member Functions inherited from iv::Elem
 Elem (Instance *inst)
 
 ~Elem ()
 
void status (iv::TableDebugView *view)
 
Instanceinstance () const
 
void elem_setParent (Elem *)
 
Elemelem_getParent ()
 
virtual Cameraelem_getRoot ()
 
virtual void elem_eachChild (std::function< void(Elem *) > const &)
 
virtual void elem_childDisconnect (Elem *)
 
void first_pass (ElementRenderer *)
 
void second_pass (ElementRenderer *)
 
unsigned first_pass_frame_id ()
 
unsigned second_pass_frame_id ()
 
Elemenabled (bool val)
 
void quiet (bool)
 
bool quiet () const
 
float3 FromLocalSpaceToScreenSpace (float3 local_space)
 
float3 FromScreenSpaceToLocalSpace (float3 screen_space)
 
float2 FromScreenPlaneToLocalPlane (float2 screen_space)
 
void Add_InputNode (InputNode *node)
 
void Remove_InputNode (InputNode *node)
 
- Public Member Functions inherited from iv::InputNode
 InputNode (Instance *inst)
 
 ~InputNode ()
 
Instanceinstance () const
 
void status (iv::TableDebugView *view)
 
void inputEnabled (bool)
 
bool inputEnabled ()
 
void quiet (bool)
 
bool quiet () const
 
void input_deactivate ()
 
void input_treeRefresh ()
 
void input_setParent (InputNode *)
 
InputNodeinput_getParent ()
 
virtual InputRootinput_getRoot ()
 
bool input_trigger_visit (InputRoot *root, Input::DeviceKey key)
 
bool input_visit (InputRoot *root, Input::DeviceKey key, bool &press, bool &real, bool &offspace)
 
- Public Member Functions inherited from iv::SlotChild
 SlotChild (Elem *elem)
 
Instanceinstance () const
 
void status (iv::TableDebugView *view)
 
virtual bool picking_test (int2 input_pos) override
 
virtual bool picking_test_pixel_perfect (float2 local_pos)
 
- Public Member Functions inherited from iv::Pickable
 Pickable (Elem *elem)
 
Elemelem ()
 
const Elemelem () const
 
- Public Member Functions inherited from iv::FrameUpdateClient
 FrameUpdateClient (Instance *inst)
 
 ~FrameUpdateClient ()
 
Instanceinstance ()
 
void frame_update_pause ()
 
void frame_update_resume ()
 
void frame_update_inc ()
 
void frame_update_dec ()
 
bool frame_update_active ()
 
- Public Member Functions inherited from comp::Entity2D_Listener
 Entity2D_Listener (iv::Instance *inst, Entity2D_World *world)
 
virtual void Entity2D_Moved (Entity2D *)
 
- Public Member Functions inherited from iv::GenericListener< Entity2D_Listener >
 GenericListener (iv::Instance *inst, GenericListener_Index< Listener > *index)
 
 ~GenericListener ()
 
iv::Instanceinstance () const
 
void Initialize ()
 
void VerifyInitialization ()
 

Public Attributes

iv::ClientMarker cm
 
- Public Attributes inherited from iv::Slot
ClientMarker cm
 
- Public Attributes inherited from VectorChildrenElem< SlotChild >
ClientMarker cm
 
- Public Attributes inherited from iv::Elem
ClientMarker cm
 
DirtyAttr< bool > attr_enabled
 
DirtyAttr< float4x4modelTransform
 
DirtyAttr< ShaderScissorscissor
 
- Public Attributes inherited from iv::InputNode
ClientMarker cm
 
- Public Attributes inherited from iv::SlotChild
ClientMarker cm
 
DirtyAttr< float3expectedSize
 
DirtyAttr< float3preferredSize
 
DirtyAttr< float3size
 
- Public Attributes inherited from iv::Pickable
ClientMarker cm
 
- Public Attributes inherited from iv::FrameUpdateClient
ClientMarker cm
 
- Public Attributes inherited from comp::Entity2D_Listener
iv::ClientMarker cm
 
- Public Attributes inherited from iv::GenericListener< Entity2D_Listener >
iv::ClientMarker cm
 

Protected Member Functions

virtual void Entity2D_Registered (Entity2D *entity) override
 
virtual void Entity2D_Unregistered (Entity2D *entity) override
 
- Protected Member Functions inherited from iv::Slot
virtual void first_pass_impl (ElementRenderer *) override
 
virtual void second_pass_impl (ElementRenderer *) override
 
- Protected Member Functions inherited from VectorChildrenElem< SlotChild >
virtual void elem_eachChild (std::function< void(Elem *) > const &) override
 
virtual void elem_childDisconnect (Elem *) override
 
virtual void input_eachChild (std::function< void(InputNode *) > const &f) override
 
virtual void input_childDisconnect (InputNode *child) override
 
- Protected Member Functions inherited from iv::Elem
virtual void input_childDisconnect (InputNode *) override
 
virtual void input_eachChild (std::function< void(InputNode *) > const &) override
 
- Protected Member Functions inherited from iv::InputNode
virtual bool input_trigger_process (InputRoot *root, Input::DeviceKey key)
 
virtual void input_process (InputRoot *root, Input::DeviceKey key, bool &press, bool &real, bool &offspace)
 

Additional Inherited Members

- Protected Attributes inherited from VectorChildrenElem< SlotChild >
std::vector< SlotChild * > children
 
bool children_dirty
 

Detailed Description

Definition at line 27 of file Entity2D_SimpleView.hpp.

Constructor & Destructor Documentation

◆ Entity2D_SimpleView()

comp::Entity2D_SimpleView::Entity2D_SimpleView ( iv::Instance inst,
Entity2D_World world 
)

Definition at line 19 of file Entity2D_SimpleView.cpp.

Member Function Documentation

◆ frame_update()

void comp::Entity2D_SimpleView::frame_update ( )
overridevirtual

Implements iv::FrameUpdateClient.

Definition at line 31 of file Entity2D_SimpleView.cpp.

◆ Entity2D_Registered()

void comp::Entity2D_SimpleView::Entity2D_Registered ( Entity2D entity)
overrideprotectedvirtual

Reimplemented from comp::Entity2D_Listener.

Definition at line 40 of file Entity2D_SimpleView.cpp.

◆ Entity2D_Unregistered()

void comp::Entity2D_SimpleView::Entity2D_Unregistered ( Entity2D entity)
overrideprotectedvirtual

Reimplemented from comp::Entity2D_Listener.

Definition at line 53 of file Entity2D_SimpleView.cpp.

Member Data Documentation

◆ cm

iv::ClientMarker comp::Entity2D_SimpleView::cm

Definition at line 30 of file Entity2D_SimpleView.hpp.


The documentation for this class was generated from the following files: